Alongside marketing, I wanted to try and use this year to further enhance my motion graphics skills. Because I focused on social media, the chance to create some motion outcomes seemed like a great opportunity. I think that the practical side of the project taught me about how to be efficient with 2D motion graphics, as producing outcomes at a similar standard last year would have taken me much longer. Whilst I feel confident with 2D work, I aim to experiment with 3D more this year, so that I can include a variety of motion work in my portfolio.
Using the SmartSheet website to create a time plan is something that I have never done before; however, it made tracking deadline dates and upcoming tutorials much much easier. My time management in this module was very efficient because of it, therefore, I am going to use it in other modules this year to plan ahead and be as organised as possible. It has been a real challenge to come to terms with the independence factor of 3rd Year; however, after completing my dissertation and practical, I feel that I am now confident in handling, and organising, projects.
If I could have done anything differently in this project I would have liked to have worked with a coder to physically make the app. Animations and the workings could have been more intricate and fun if I did so; yet, due to the time I had available, it would have taken too long to produce the outcome. I am going to try and get in touch with Drinkaware and the ASA to see whether the work produced could be of interest to them. If they are interested, I will definitely look into possibilities of collaborating with a coder and illustrator.

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